Public Deliverables

#Deliverable titleDescriptionExpected dateDownload
D8.1V4Design websiteD8.1 comprises the design and setup of the project website, which will provide up-to-date information on intermediate and final project results28/2/2018pdf
D8.2Initial dissemination plan and dissemination/communication materialD8.2 presents the initial dissemination plan of the project and the creation of the project?s communication material31/3/2018pdf
D7.1Initial use case scenarios and user requirementsD7.1 describes the initial pilot use cases, as well as the user requirements with regard to the four pilot use cases. It will also include a short outline of the evaluation methodology.30/4/2018pdf
D6.1Roadmap towards the implementation of the V4Design platformD6.1 will provide the time-plan for the development of the V4Design platform. It will specify the functionality of the modules that will be developed within V4Design and of the platform as a whole. In addition, it will provide the specifications for the technical infrastructure and a detailed description of the resources needed to achieve the aforementioned functionality.31/5/2018pdf
D7.2Use cases, requirements and evaluation planD7.2 describes an update version of the pilot use cases, as well as the user requirements with regard to the four pilot use cases. It will also include a short outline of the evaluation methodology30/9/2018pdf
D2.1Initial visual and textual dataset creation and legal and ethical requirementsThis deliverable describes the creation of the initial multimedia and multilingual datasets for the
use cases. It describes the high-level methodology that WP2 adheres to throughout the duration
of the project, describes how this deliverable fits into that methodology, and lists how data was
collected, provided, and evaluated throughout the last ten months. Furthermore the deliverable contains a comprehensive description of the legal and ethical requirements.
31/10/2018pdf
D3.1Empirical study of textual data related to visual contentThis deliverable reports on the findings of the empirical study of the materials compiled in the initial
part of the V4Design project. It outlines the types of textual material that are to be analysed in the
framework of the different use cases, along with quantitative and qualitative assessments of the
contents for the purposes of the linguistic analysis (T3.2, T3.3, T3.4) and summarization (T5.4)
modules. The study will serve as a basis for the definition of the WP3 Language Analysis and WP5
Summarization modules to be reported on month 16.
31/10/2018pdf
D5.1Ontology network and reasoning frameworkThis deliverable documents the semantic models for mapping the V4Design-pertinent
conceptualisations on ontology-related constructs. In addition, it describes the functionality
of the first version of semantic integration and reasoning techniques. First, the purpose,
scope, intended users and the requirements of the ontologies as identified at this phase of
the project are described. Their specification has been driven by the WP7 initial user
requirements identified for the individual scenarios, as well as by the dependencies incurring
from the interaction with the WP3 and WP4 analysis components and the WP6 functionality
aspects. Second, the literature is reviewed, covering both state of the art languages for formal knowledge representation and existing ontologies covering domains and
requirements relevant to those of V4Design. Third, the current status of the V4Design
ontologies is described, discussing the main entities they comprise. Fourth, the basic
principles that underpin the first preliminary version of the WP5 reasoning framework
towards reasoning and interpretation are described. Last, the report presents examples of
the created annotation models.
31/10/2018pdf
D6.2Technical requirements and architectureD6.2 details the technical requirements that will be taken into account during the implementation of the V4Design platform. In addition, it describes the functionalities that will be supported by the platform. Finally, it outlines the system architecture that will be used for the implementation of the platform prototypes.31/10/2018pdf
D4.1Empirical study of visual contentThe study of visual content, provided by partners in V4Design analyses the videos and images for use
in video analysis and 3D reconstruction. It contains an overview of requirements that the visual
content should adhere to and a set of guidelines for their selection. The largest part of this
deliverable, however, consists of the analysis of provided data in the scope of 3D reconstruction,
building and object localization, and aesthetics extraction.
31/12/2018pdf
D6.3Operational prototypes and user interfaces for architecture and VR game design applicationD6.3 documents the UI and UX prototypes, which will be designed for the architecture and video game design applications of V4Design.31/12/2018pdf
D8.4Report on standardisation, dissemination and collaboration activities v1D8.4 will present the first version of the project?s report on the undertaken standardisation, dissemination and collaboration activities31/12/2018pdf
D3.2Basic version of aesthetics concept extraction algorithms & toolsD3.2 presents the basic version of aesthetics concept extraction algorithms & tools will be tested against the
SoA on benchmark data which will include the first iterations of: (a) aesthetics feature
extraction, (b) emotional reaction prediction on art image database
30/4/2019pdf
D5.2Basic techniques for content selection and summarisationThis document describes the progress of tasks T5.4 (Ontology-based text planning) and T5.5
(Multilingual explanatory text generation for the 3D objects). This deliverable contains: (i) the
state of the art in the considered fields of summarisation and multilingual text generation, (ii) a
description of the basic approaches and respective implementations undertaken in V4Design for
the two tasks, including, as part of text generation, an advanced module for sentence packaging,
(iii) the results of evaluations of the carried out implementations, and (iv) the plans towards the
realisation of the advanced techniques for summarisation and text generation.
30/4/2019pdf
D2.2Domain specific search and social media crawling toolsThis deliverable describes the creation of the multimedia and textual datasets based on
Web and social media crawling, as well as for the collection of art-related and architecture related content
30/6/2019pdf
D3.3Basic techniques for multilingual semantic text analysisIn this deliverable, we report the advances on the Language Analysis components achieved during
the first half of the V4Design project. The components include in particular a multilingual candidate
concept detection tool, multilingual dependency parsers, semantic analysers, lexical resources, and a
projection of the extracted dependency-based linguistic representations into ontological ones.
30/6/2019pdf
D4.2Basic version of interior and exterior localization algorithms & toolsD4.2 documents the basic version of interior and exterior localization algorithms & tools tested against the SoA on
benchmark data with the first iterations of: (a) keyframe extraction, (b) shot detection, (c) object
detection, and (d) scene recognition for building and interior object localization.
30/6/2019pdf
D4.3First iteration of 3D reconstruction and scientific reportThis deliverable represents the first iteration of 3D reconstruction and scientific report
describing and showing the SoA methods for image sequence analysis, and 3D sparse and
dense reconstruction
30/6/2019pdf
D6.41st prototype and applications for architecture and video game design platformsD6.4 documents the first version of the implementation of the frontend applications for the architecture and video game design platforms that will be considered in V4Design, as well as the backend development, which will deal with the personalisation of the applications and their support.30/6/2019pdf
D7.3Evaluation of the 1st prototype and updated user requirementsD7.3 describes the methodology, process and results of the evaluation of the 1st prototype, an updated description of user requirements (if necessary) and an updated plan for the evaluation methodology.31/8/2019pdf
D2.3Final visual and textual dataset creation and legal and ethical framework31/12/2019
D8.6Report on standardisation, dissemination and collaboration activities v2D8.6 contains an updated version of the project?s report on the undertaken standardisation, dissemination and collaboration activities31/12/2019
D4.4Scientific report on acquisition and classification of BIM objects28/2/2020
D5.3Definition of ontologies and linked data setup28/2/2020
D5.4Basic techniques for acquiring linked data for buildings and scenes28/2/2020
D6.52nd prototype and applications for architecture and video game design platformsD6.5 documents the second version of the implementation of the frontend applications for the architecture and video game design platforms that will be considered in V4Design, as well as the backend development, which will deal with the personalisation of the applications and their support.28/2/2020
D7.4Evaluation of the 2nd prototypeD7.4 describes the methodology, process and results of the evaluation of the 2nd prototype and will contain an updated description of the datasets for the use cases, of user requirements (if necessary) and of the evaluation plan.30/4/2020
D2.4Final web crawling techniques and annotated corpus31/8/2020
D3.4Advanced version of aesthetics concept extraction algorithms & tools30/9/2020
D3.5Final version of multilingual semantic text analysis30/9/2020
D4.5Final version of interior and exterior localization algorithms & tools31/10/2020
D4.6Final demonstrator of 3D reconstruction and model extraction31/10/2020
D5.5Final summarization techniques31/10/2020
D5.6Semantic integration and dynamic object retrieval techniques31/10/2020
D5.7Final techniques for acquiring linked data for buildings and scenes31/10/2020
D6.6Final system and applications for architecture and video game design platformsD6.6 documents the final version of the implementation of the frontend applications for the architecture and video game design platforms that will be considered in V4Design, as well as the backend development, which will deal with the personalisation of the applications and their support31/10/2020
D1.4Public final activity report and final self-assessment31/12/2020
D7.5Final system evaluationD7.5 describes the methodology, process and results of the final prototype evaluation31/12/2020
D8.7Final dissemination and collaboration reportD8.7 provides the final version of the report on the dissemination and collaboration activities carried out in the project. It will also include the public Showcase of the project results (T8.6)31/12/2020