V4Design - Visual and textual content re-purposing FOR(4) architecture, Design and video virtual reality games
V4Design goal is to: (1) re-use textual and visual content by enabling its efficient collection from content providers and crawling from public web resources; (2) re-purpose of content by developing novel approaches for 3D reconstruction and modelling, buildings and objects localization, aesthetics and style extraction, generation of 3D objects enhanced with semantics and explanatory text descriptions and finally (3) deploy innovative architecture, design and VR game authoring applications.
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context
In a world where visual and textual data are in abundance, creative industries are called and need to re-use and re-purpose them so as to remain competitive to other industries and provide to society and creativity a novel financial prism.
challenge
V4Design is called to exploit all the State-of-the-Art technological means so as to re-use and re-purpose existing heterogeneous multimedia content and inspire and support the design, architecture, as well as 3D and VR game industries.
Latest News
Using Photogrammetry in the development of VR Environments
Towards an automated description of 3D objects: how textual analysis helps to design a castle
How are semantics used in V4Design?
Flat Objects, Flying Cams, and Photogrammetry: The V4Design Pipeline
Cultural Heritage in three dimensions: 3D digital heritage is moving and innovating
The 2nd prototype of the V4Design platform is completed
Video demos of V4Design’s visual services
Insights from a remote evaluation
Knowledge Graphs: A challenge for Natural Language Processing
This Website uses Matomo to help us analyze the traffic and optimize our project’s presence in the Web. The data will be kept during the project’s lifetime and for another three months after its termination. The data will be only processed by the V4Design Consortium.